AI Insights · Timothy · July 2023
Top 5 Pirate Games on iOS in Oceania Q2 2023
Pirate-themed games on iOS in Oceania showed varied performance in Q2 2023, with notable trends in downloads, revenue, and active users.
In Q2 2023, the top 5 pirate-themed games on iOS in Oceania displayed diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the performance of these popular apps.
Pirate Kings™ by Playtika LTD saw a generally stable trend in weekly revenue, peaking at around $5K at the end of March and then fluctuating between $2.3K and $3.7K for the remainder of the quarter. Weekly downloads remained modest, with a peak of 160 in mid-April, and a significant drop to 81 by the end of June. The app's active users hovered around 400 for most of the quarter, experiencing a slight decline to 360 by the end of June.
Pirates of the Caribbean : ToW from JOYCITY Corp showed a mixed revenue pattern, starting at $1.9K and spiking to $2.8K in late April, before settling around $1.2K by the end of June. Downloads were relatively low, peaking at 59 in early June. Active users saw a modest peak at 61 in early June but stabilized around 40 towards the end of the quarter.
OP:Fateful Sailing by GREENHAM CONTROL TOWER LIMITED experienced a significant surge in all metrics following its early April release. Weekly revenue climbed rapidly, reaching $6.1K in early May. Downloads saw an exponential increase, peaking at 18.9K in early May. Active users mirrored this growth, peaking at over 25K by mid-May before tapering off to around 5.2K by the end of June.
Pirate Raid: Caribbean Battle by SayGames LTD showed a declining trend in revenue over the quarter, starting at $1.5K and dropping to $307 by the end of June. Downloads followed a similar downward trajectory, beginning at 782 and falling to 212. Active users also decreased, from over 1.1K in late March to just 456 by the end of June.
Age of Sail: Navy & Pirates from Special Gamez Technology Co., Ltd. had minimal downloads, with a peak of 14 in early April and no downloads by the end of June. Revenue fluctuated, peaking at $943 in early May and ending the quarter at $637. Active user data was not provided, indicating a potentially low engagement level.
For more detailed insights, visit Sensor Tower.